In the old days, choosing a video game system for children wasn't all that hard. After all, parents didn't have to worry about games carried by systems like Atari (there was nothing threatening about Pac-Man or Space Invaders). Today, however, with the proliferation of games with mature content available on games supported by the major system manufacturers, parents want to know which system carries the most kid-friendly games, ones that the young ones will enjoy and one that parents will not regret spending money on.
Let's start with the Sony PlayStation 2, the best-selling game console on the market today. There are literally thousands of titles available for this system, which cater to every age range. There are approximately 600 games for the PS2 that have the "E" rating, meaning that it is suitable for players ages six and above. However, many of these games are too complicated for young children to play. Games that children ten years old and above can enjoy are rated E10+, while those that are rated EC (Early Childhood) are of course, suitable for the very young. The PS2 carries about a dozen E10+ games, including movie-based titles like Shrek Super Slam for PlayStation 2 and Chicken Little. EC titles that little ones can enjoy include Dora the Explorer: Journey to the Purple Planet, Eggo Mania and At the Races Presents Gallop Racer.
Nintendo's GameCube console continues to be popular because it carries titles that are popular with children. The Entertainment Software Rating Board (ESRB) lists 263 video game titles rated E for the GameCube, and these include some of the most popular and beloved among the children of today and years past, such as Sega's Sonic GEMS Collection, Nintendo's own Mario Party 6 and Mario Tennis. The Legend of Zelda series and several Pokemon titles are available exclusively on the GameCube as well.
Microsoft's Xbox and Xbox 360 video game consoles likewise have many, many titles that are rated E; the Xbox with approximately 270 games and the Xbox 360 with so far about a dozen -- but count on the number of Xbox 360 titles to increase since it's a new release. Some games published by Microsoft exclusively for the Xbox and the Xbox 360 and which have the E rating are Astropop and Feeding Frenzy. However, remember that most game publishers release crossover titles, or games that are available on multiple platforms. For instance, Eidos Interactive's LEGO Star Wars (rated E) is available for the GameCube, PS2 and Xbox; Activision's Madagascar (rated E10+) is available on the same platforms, while Global Star Software's Dora the Explorer (rated EC) is available on the PS2 and Xbox, but not on the GameCube.
What about parental control options? Among the four systems, the Xbox and the Xbox 360 have the most efficient parental lock functions. Parents are able to set limits on the games and films to be played on the systems. If you set the system to play only E-rated games, kids won't be able to play DVD's or games that have Teen, Mature, or Adults Only ratings. The GameCube also has a parental lock feature, albeit a less effective one. Users note that all it does is tone down certain effects that might be troubling for children (for example, the amount of blood seen in games) but do not block the playing of games at all. It doesn't even screen or bleep offensive language. The parental control function of the PlayStation 2 is even worse -- it doesn't allow parents or anyone to restrict access to video games at all. The most parents can do is to set the PS2 to prevent their kids from watching DVD movies with inappropriate content.
When it comes to price, the GameCube comes out tops. Available for only $99, it's significantly cheaper than the PlayStation 2 and Xbox, whose prices range from $150 to $199 (or more if bundled with game titles). The Xbox 360, being the newest of the bunch, is the highest-priced. For $299, you get the system and a wired controller. For $399, you get a wireless controller, a headset that players can use to talk to other people online, a 20 GB hard drive that is loaded with game-related videos and music, and a remote.
Parents should go out and try each system personally as well as look at the different titles available for them before deciding which one to buy. Factors such as number and age of users at home, game title availability, and budget should also be considered. Each system has its own pros and cons, and families will differ in their preferences: some will be content with the limited but popular games of the GameCube; some might prefer the wider offering of the PlayStation 2 or the Xbox; others might opt for the high-tech features of the Xbox 360. But all things considered, making the right choice will provide hours of wholesome, fun, and worry-free entertainment for the little ones and for their parents as well.
Article Source: ArticleSpot.org
Sunday, November 4, 2007
Choosing A Video Game System: Which One Is Best For Kids?
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Comparing The Playstation 3, Xbox 360, And Nintendo WII
By Gary Ruplinger
Finally, they're all here. The Xbox 360 has had the next generation gaming market to itself for a year. Now its two competitors, the Playstation 3 and Nintendo Wii, are here. No more speculating about speed. No more guessing about memory. Now we can take a look and see exactly how they stack up compared to each other.
Let the console wars begin again.
Price
The PS3 has two configurations much like the Xbox 360. The PS3 comes in a $499 version that comes with a 20 GB hard drive and a $599 version that comes with a 60 GB hard drive; Wi-Fi; and memory stick, SD, and Compact Flash slots.
The Xbox 360 has two configurations. It comes in a $299 core version and a $399 version that comes with a 20GB hard drive.
The Nintendo Wii is the cheapest of the bunch with just one configuration that costs $250.
Processing Power
The Playstation 3 comes with its Cell processor. It's a PowerPC based core that runs at 3.2 GHz that also have seven DSPs that run at 3.2 GHz. This configuration can do about 2 Teraflops.
The Xbox 360 has a Custom IBM PowerPC processor. This processor also runs at 3.2 GHz. However, Xbox went with a true 3 core processor compared to the one general processor of the Cell and seven additional DSPs. This configuration can do about 1 Teraflop.
The Nintendo Wii includes its Broadway processor, a PowerPC based processor running at 729 MHz.
Disc Media
Part of the reason the PS3 is so much more expensive than the Xbox 360 is because the Sony decided to include a Blu-ray drive on the system. The drive can play both Blu-ray movies and regular DVDs. The Xbox 360 comes with a DVD player and an HD-DVD add-on is planned. The Nintendo Wii uses a DVD drive; however, the system will not work for playback of movies, just Nintendo games.
Backwards Compatibility
The Playstation 3 is just like the PS2 was. You'll be able to play both PS2 and PSone games on the PS3. Nintendo is taking things a bit further. Their system will be compatible with the Gamecube games and also the Gamecube controllers since the two systems use very different controllers. Not only that, but the Wii will also have the ability to download games from the original Nintendo (NES), Super Nintendo (SNES), and the Nintendo 64.
Sweet Features
If you want high definition gaming, then the PS3 is the way to go. It comes with a Blu-ray drive built in and can output in 1080p. Although the PS3 controller may look familiar, it's had some updates. The controller is now motion sensing so in some games you'll be able to move your character or fly a plane just by moving the controller.
The Xbox 360 was built to work with Windows XP media center. If you have a computer that already has media center on it, you'll be able to view pictures, videos, and even recorded TV by using your Xbox. You won't need to put your PC in your living room to take advantage of having a Media Center PC.
The Nintendo Wii decided to completely change the way gaming controllers are built. In the past, one controller was always held with both hands. The Wii's controller looks more like a TV remote control than a game controller. It has a built in motion sensor so, for example, to swing a sword, you simply move you hand just like you were really swinging a sword.
Hopefully this review has helped you compare the three next generation gaming systems. Each has its pluses and minuses, and feature that are unique to it. Ultimately, your decision will likely come down to which system has the games that most appeal to you. And that is a decision that only you can make when deciding on a system to buy.
Article Source: ArticleSpot.org
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Nintendo Wii + Wii Sports - Good for fitness in children?
By Karen Bennett
The Nintendo Wii it seems, puts pay to the concerns in recent years over the inactivity in children due to their interest in video games consoles. The Wii console really sets itself apart from the rest with its revolutionary motion sensitive controller, which actually requires movement in order to play the games.
The Nintendo Wii comes with the game Wii Sports, which includes tennis, baseball, bowling, golf and boxing. In tennis you will be swinging the remote as if it were a tennis racket and flicking it up to toss the ball into the air with a quick swing to serve. The other Wii Sports games work in a similar way simulating controller movements for like movements onscreen. Boxing however is the only Wii Sports game that uses the nunchuk attachment and is the most physically exhausting game of them all. In order to hit your opponent in the head or body, you will have to aim high or low with your swings.
There are three different activities with each game. In training mode, you will participate in random challenges, after which you will be assigned a fitness age, based on your performance. Sound familiar? The Nintendo DS game, Brain Training comes to mind...a physical version perhaps?
The important thing here is that gamers are becoming more physically active without even realising it - you could say it has a 'kill two birds with one stone' effect, combining video game play with physical activity. Given this 'physical' nature of the Wii, I wouldn't be suprised if parents rushed out to buy the Nintendo Wii just to get their kids off the sofa!
Another great thing about the Nintendo Wii is that it appeals not only to children and teens but to adults too, so its something the whole family can enjoy.
Could the Nintendo Wii revolutionize the way we play video games in the future? It will be interesting to see what Nintendo's competitors come up with next - this could be a tough one to beat!
Article Source: ArticleSpot.org
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How To Set Up Your Wii
By James Kronefield
Now that you have fought off the nasty crowds at the electronics store, and secured your Nintendo Wii system, got it home without incident and into your house, this is what you should do. Follow these steps to set up your Wii:
1) Remove the Wii from the box
2) Remove the AV cable and the AC adapter
3) Remove the stand plate, vertical stand, sensor bar and sensor-bar stand
4) Remove the Nunchuk and Wii Remote
5) Choose your location near the TV for your Wii and set it up vertically or horizontally
6) Connect the AV cable and the AC adapter to the Wii
7) Plug the AC adapter into a power outlet. Connect the AV cable to the input on your TV. Connect the yellow cable to the video input and the red and white cables to the audio inputs
8) Get out the remote control and put in the batteries
9) Turn on your Wii
10) The onscreen instructions will appear and you will be required to choose your language, location, time of day, etc.
How to set up your Wii Control
The Wii Remotes do not automatically bond with you Wii console. You will have to tell it to do so. The remote controls and arrives with your console is prebonded, but any additional Wii Remotes you purchase will have to be synchronized with your Wii in order to work smoothly with your console. There are two ways to accomplish this: the Standard Mode and the One Time Mode.
Standard Mode
To use the Standard Mode for connecting additional Wii Remotes to your Wii system permanently follows these steps:
1) Press the power button on your Wii console to turn it on
2) Remove the cover for the batteries on the back of the Wii Remote
3) Press the Sync button inside the cover
4) Open the door located over the SD card slot and on the Wii console
5) Press the Sync button inside that compartment
6) When the LEDs on the remote stop blinking, your synchronization is complete
One Time Mode
The One Time Mode does just that and allows your Wii Remote to work with a Wii other than the current synchronized remote. This is handy when you are at a friend's house. Follow these steps:
1) Press the Home button on the Wii Remote that is already synchronized with the Wii Remote that you intend to use
2) Select the Wii Remote Settings option
3) Select the Reconnect Option
4) Simultaneously press 1 and 2 buttons on the remote that you want to sync to the Wii console
5) When the lights stop blinking and your remote vibrates your remote has temporarily synchronized with that particular Wii console
6) The attachment of the remote should be shown on the screen as well
Article Source: ArticleSpot.org
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Nintendo Wii Brings The Gym To You With Wii Fit
By Karen Bennett
Nintendo has announced a new fitness game Wii Fit which is a full on exercise product set to give you more of a workout than Wii Sports, while still retaining all the fun of gaming. Wii Fit will help to keep you physically fit via a dedicated peripheral, a wireless balance board which comes with the game. There are over 40 different activities, including hula hooping, ski jumping and heading soccer balls.
The hula hooping consists of, as you'd expect, gyrating your hips with a virtual hoop onscreen and then as the game progresses, characters will throw more hoops for you to catch and rotate as many times as you can until the time runs out.
The skiing game gives you two chances to make the longest jump you can whilst keeping your balance when landing. Players can increase speed by leaning forward, the more you lean the faster you'll go, and upon reaching the jump, you stand up straight ensuring your weight is evenly balanced for a good landing.
For the football game, you will need to balance on the board moving from side to side whilst balls are fired at you to hit back on to the field and avoiding other objects that are thrown at you at the same time.
Training falls into 4 categories: Aerobics, muscle conditioning, yoga and balance games. Players can assign their height to a profile to measure body mass index and Wii fitness age as well as monitor progress and record performance statistics.
The calorie busting fun could appeal to couch potato kids as well a non gamers, perhaps using the Nintendo Wii as a slimming tool which would be a move into the lifestyle category rather than gaming, covering the market from another angle.
Nintendo hasn't given a release date yet for Wii Fit, although its thought to hit the highstreet in early 2008.
Article Source: ArticleSpot.org
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Labels: fitness, nintendo, nintendo wii, wii, wii fit