Tuesday, November 27, 2007

World Of Warcraft Power Leveling Guide

World Of Warcraft Power Leveling Guide by Ivan Calderwell

Wow or World of warcraft is a fantasy game with a Role Playing theme set in a fantastic land of goblins orcs, magians, dwarfs and so on. It can be a hard game to master which is why many guides are written to assist the enthusiastic Wow player.



The premise of this article is to therefore give the summary of just few of those guides that abound and which can indeed power level you through this online game. Should you not be aware of it, power leveling means to enhance ones experience in the game in the quickest possible time.



All those guides claim, and some do succeed, in guiding you from level one right up to level 60 sometime in a week or less. This is achieved by guiding the player through the areas of the game that are necessary in order to gain the experience empowering you to go up more levels and focus only in those that gain you experience and steer you away from quests that don't. I know for a fact that such World of Warcraft guides do in fact work and they work

very well indeed.



Following these guides is easy as all you either do is follow directions given to you in an ebook that is found in the member's area or in a pdf ebook. The most famous and effective guide doing this is Brian Kopp's 1-60 Alliance Guide. I have yet to hear many that bought it that sent it back and asked for a refund. This guide is regurlarly updated with new directions and maps and is written by a player that has been playing the game since it was first released.



You then have other guides that use video stream to guide you through the places in the game which you need to visit to power level yourself as fast as possible from the the very first level up until the the last level (the 60th). Another famous guide using the video reference is Johana's Mancow's guide called Joana's Horde Leveling Guide. You might also have noticed that each guide has either a preference for either an horde or an alliance protagonist.



Other guides in wow center around that scarce commodity which world of warcraft deals with even more than in the real life and this is of course gold. Most of of these guides will guide you either to the best quests where gold can be mined and or teach you how to mine your own so that you can concentrate on other parts of the game.



Without a shadow of doubt you will enjoy the game better if you level up through the game by yourself. On the other hand the game can really get tricky and frustrating at times and the use of these guides can really help making the game a bit more enjoyable rather than leaving you languishing in utter and not leave you not knowing what to do next. Also be aware that world of warcraft is a dynamic game that keeps releasing expansion packs so ensure that the guide you opt to aquire give you updates for the expansion packs after you buy them. The two we think are the best do that but some other may not. So watch out for that if you aquire a wow leveling guide.



Ivan Calderwell is the owner Wow power leveling guides,
which specializes in providing useful
information and resources for
world of warcraft enthusiasts! Go here for more details: http://jamesbgr.com/wow-power-leveling-guide.html





Article Source: Niche Article Directory | Free Content | Free Article Submission

Saturday, November 24, 2007

NfS 11 (Pro Street) Review

NfS 11 (Pro Street) Review by Racer

Good-bye open tracks, the police, traffic and the night lights of big cities. Need for Speed ProStreet does not need them. One of the oldest series, one of the first to open the theme of neon glamura in racing arcades, is moving toward greater realism. And it's not only about the desire to do something new each year. "Subculture of street racing is gradually moving away from the stereotypes of the film "Afterburner", - explains John Doyle, the producer, and the authors want to reflect it in the game. Closed tracks without cops and traffic - these are the new rules. Clumsy attempts to compete with Grand Theft Auto with its open cities are gone. Do not expect commercials with beautiful top models against a backdrop of green screens from Need for Speed: Carbon and Most Wanted. However, the story itself is present in the ProStreet - players need motivation the EA Black Box studio believes.



The realistic damage system, just the one the fans of Need for Speed dreamed of for several years, is the pride of the developers. Cavities on the cars, shattering glass - any clashes have implications, so only the most skilled and accurate racers will get to the finish. All the others' cars will fall apart or will lag behind until the finish. And repairing an automobile is an expensive pleasure.



EA had to conclude agreements with automotive companies in order for the damage and the advanced tuning to have appeared in the game, which is not an easy task, because 26 brands are represented in the ProStreet. According to John Doyle, each company has permitted not only changing details, but also rolling over and completely destroying their automobiles. And the accidents will surely be present in the game - because there is no police, the "villains'" part will be taken by computer racers. More aggressive than before, the AI makes mistakes more often, sometimes creating a truly epic scrapyards.



An already familiar to us Autosculpt tuning system has also been developed. In addition to external tuning, which ceased to be purely decorative (it affects the behaviour of a car), there is technical tuning. Virtual mechanics are free to choose any of the 30 options for the 90 parts; the player is able to test car parameters in an aerodynamic tube. Those who don't want to choose tyres and engine parts can limit themselves to simplified mode settings. Or, which would be even easier, can download a drawing of the tuning made by a friend and use it for his own car. The game has four modes : Grip (traditional circuit race), Drift (has changed much due to the physical model), Drag and Speed Challenges. New Need for Speed ProStreet is approaching realism more seriously than the predecessor, so the designers have made electronic assistants for the game. By changing settings, the player can choose what he or she likes - a simulator or a classic arcade game.



The author of the article is the http://prostreetnfs.googlepages.com site team.



Article Source: Niche Article Directory | Free Content | Free Article Submission








Sunday, November 18, 2007

Shape of Things to Come in the Gaming Business

Shape of Things to Come in the Gaming Business by reclaimer.45

Last year, the game industry's console and game income soundly trounced the Film Industry's box office revenues. Game Spot, a popular video game franchise, claimed $1,700,000,000 in grosses for last year's Christmas Season.



December proved to be a milestone in the gaming industry's conquest of Yank culture, with Major League Gaming awarding $1.75 million worth of contracts with the top professional players on 18 December. MLG currently airs a weekly TV broacast on USA Network, and the revenue power of online gaming is beginning to show its muscle.



3 days later (21 December), Commissioner Damon, star centerfielder for the New York Yankees, unveiled his association with the Global Gaming League, to form the Professional Ballplayers Gaming League. The PBGL will allow Joe Average to play with and against some of his favorite professional baseball stars in the PBGL's chosen field of video game competition, Project Gotham Racing 3 and Xbox Live.



Also there's the continual merging of Hollywood and video gaming toward a common destination. Major game producer, Capcom, has already enjoyed a prosperous affiliation with Hollywood when it licensed its Resident Evil rights to Impact Pictures and Sony Pictures for 3 separate films (a 3rd is being produced). Now Capcom is beginning a alliance with Hyde Park to create a Street Fighter movie.



Gaming is proving itself to be very able to stand alone, however. As of June of last year, Xbox Live divulged that over half a billion complete games of Halo had been played on Xbox Live. We are not saying half a billion players, but 500 mil full battles, that could accommodate as many as 16 players simultaneously. This seems to be more of a coup d etat, than a fleeting fad.



We profess to be the brightest crayon, but even our dog can see the potential. How soon before more athletic leagues see the potential in following Mr. Damon's lead? maybe if game developers started making games specifically for this sort of use? EA Sports, do you hear us? Think of the reaction of crazed fans if they could play Madden 2007 against their favorite football stars on Xbox Live, during the off-season? Seasonal cease-fires would cease to be an endgame for the sporting leagues. Talent promotion then interaction would continue all year long. What about professional wrestlers? NHL? What would a Indy 500 fan do to race with a preferred race car driver on Xbox Live? The combinations are endless.



Videogaming, andnotably, online videogaming, is about to alter Entertainment as we know it today.



Learn how to start pro gaming at:

http://www.videogamelocker.com/start-pro-gaming.html



Reclaimer.45 is a ex- Dept of State Bodyguard, as well as an Executive and VIP Bodyguard.



Article Source: Niche Article Directory | Free Content | Free Article Submission

Friday, November 16, 2007

Wii Accidents and Injuries

Wii Accidents and Injuries by Laura Usher

The Wii is a revolutionary new games console utilizing state-of-the-art technology to enhance the game playing experience. It enables the players to really feel and experience the game using its remote controllers. However, it appears people are getting a little too carried away and accidents are happening.



It would appear that the Wii has two very good uses. You can play great games and totally immerse yourself in the action, but also clear your house of unwanted breakable items if placed in the vicinity of the game player.



The cause of all this mayhem seems to revolve around the rather loose fitting strap supplied by Nintendo, which does not appear to be up to the task of stopping the remote flying off your wrist and heading for the nearest breakable object during game play, or if you are extremely unlucky, straight into your television screen. Nintendo has recognized the problem and are delivering stronger wrist straps to outlets where people can exchange their old ones for the much stronger and safer version.



However, even with the new strap people will do the silliest things and forget themselves in the heat of the moment.



It seems the majority of problems are related to sports games. Imagine getting caught up in a really intense game of bowling. You need a strike to beat your opponent and you lunge forward with the remote giving it all you got. Unfortunately, the controller has other ideas and the strap snaps and off hurtles the controller straight into your new high definition TV. Very sad.



There are of course some counter-measures that can be applied. The launch of controller sleeves to aid with the grip would seem to be a step in the right direction. However, a sweaty sleeve is also a loose one, and after an intense bout of bowling the sleeve could easily fly off and head for all that fine china in your mothers’ best cabinet.



Baseball is also proving itself to be a very dangerous sport to play in the house as well. Imagine going for that home run, swinging the controller as hard as you can, foolishly carrying this out on a freshly polished wooden floor, the momentum spinning the player round like a mini tornado and twisting your ankle in the process. That's just the batting, imagine the damage that can be carried out by the pitcher. Wild pitches have sent controllers heading for the nearest window, TV, lamp and practically any breakable glass object the Wii remote can home in on.



But by far the most damage is caused by tennis. People just seem to forget how tall they are in their own living rooms. Many a ceiling fan, chandelier and light fixture has fallen foul of the over-zealous serve in tennis. Even worse, some players have completely forgotten there surroundings and smacked friends a family members right on the face during backswings and smashes. Not pretty, and not the best way to make friends.



There's no doubt that the Wii is tremendous fun, and leads to intense game play on many occasions. It's new style of play has caught the imagination of the world leading to every single Wii made available for retail purchase over the holiday period being sold. Careful use of the Wii controller is a must if you are to avoid accidents and events like the one above from happening in your own home.



Laura Usher is an avid games fan and has ye to have any such accident as in the above article. To find more information on the latest games consoles please visit:-

http://www.Games-Console.info



Article Source: Niche Article Directory | Free Content | Free Article Submission

Sunday, November 4, 2007

Choosing A Video Game System: Which One Is Best For Kids?

By Mark Robbins

In the old days, choosing a video game system for children wasn't all that hard. After all, parents didn't have to worry about games carried by systems like Atari (there was nothing threatening about Pac-Man or Space Invaders). Today, however, with the proliferation of games with mature content available on games supported by the major system manufacturers, parents want to know which system carries the most kid-friendly games, ones that the young ones will enjoy and one that parents will not regret spending money on.

Let's start with the Sony PlayStation 2, the best-selling game console on the market today. There are literally thousands of titles available for this system, which cater to every age range. There are approximately 600 games for the PS2 that have the "E" rating, meaning that it is suitable for players ages six and above. However, many of these games are too complicated for young children to play. Games that children ten years old and above can enjoy are rated E10+, while those that are rated EC (Early Childhood) are of course, suitable for the very young. The PS2 carries about a dozen E10+ games, including movie-based titles like Shrek Super Slam for PlayStation 2 and Chicken Little. EC titles that little ones can enjoy include Dora the Explorer: Journey to the Purple Planet, Eggo Mania and At the Races Presents Gallop Racer.

Nintendo's GameCube console continues to be popular because it carries titles that are popular with children. The Entertainment Software Rating Board (ESRB) lists 263 video game titles rated E for the GameCube, and these include some of the most popular and beloved among the children of today and years past, such as Sega's Sonic GEMS Collection, Nintendo's own Mario Party 6 and Mario Tennis. The Legend of Zelda series and several Pokemon titles are available exclusively on the GameCube as well.

Microsoft's Xbox and Xbox 360 video game consoles likewise have many, many titles that are rated E; the Xbox with approximately 270 games and the Xbox 360 with so far about a dozen -- but count on the number of Xbox 360 titles to increase since it's a new release. Some games published by Microsoft exclusively for the Xbox and the Xbox 360 and which have the E rating are Astropop and Feeding Frenzy. However, remember that most game publishers release crossover titles, or games that are available on multiple platforms. For instance, Eidos Interactive's LEGO Star Wars (rated E) is available for the GameCube, PS2 and Xbox; Activision's Madagascar (rated E10+) is available on the same platforms, while Global Star Software's Dora the Explorer (rated EC) is available on the PS2 and Xbox, but not on the GameCube.

What about parental control options? Among the four systems, the Xbox and the Xbox 360 have the most efficient parental lock functions. Parents are able to set limits on the games and films to be played on the systems. If you set the system to play only E-rated games, kids won't be able to play DVD's or games that have Teen, Mature, or Adults Only ratings. The GameCube also has a parental lock feature, albeit a less effective one. Users note that all it does is tone down certain effects that might be troubling for children (for example, the amount of blood seen in games) but do not block the playing of games at all. It doesn't even screen or bleep offensive language. The parental control function of the PlayStation 2 is even worse -- it doesn't allow parents or anyone to restrict access to video games at all. The most parents can do is to set the PS2 to prevent their kids from watching DVD movies with inappropriate content.

When it comes to price, the GameCube comes out tops. Available for only $99, it's significantly cheaper than the PlayStation 2 and Xbox, whose prices range from $150 to $199 (or more if bundled with game titles). The Xbox 360, being the newest of the bunch, is the highest-priced. For $299, you get the system and a wired controller. For $399, you get a wireless controller, a headset that players can use to talk to other people online, a 20 GB hard drive that is loaded with game-related videos and music, and a remote.

Parents should go out and try each system personally as well as look at the different titles available for them before deciding which one to buy. Factors such as number and age of users at home, game title availability, and budget should also be considered. Each system has its own pros and cons, and families will differ in their preferences: some will be content with the limited but popular games of the GameCube; some might prefer the wider offering of the PlayStation 2 or the Xbox; others might opt for the high-tech features of the Xbox 360. But all things considered, making the right choice will provide hours of wholesome, fun, and worry-free entertainment for the little ones and for their parents as well.

Article Source: ArticleSpot.org

Comparing The Playstation 3, Xbox 360, And Nintendo WII

By Gary Ruplinger

Finally, they're all here. The Xbox 360 has had the next generation gaming market to itself for a year. Now its two competitors, the Playstation 3 and Nintendo Wii, are here. No more speculating about speed. No more guessing about memory. Now we can take a look and see exactly how they stack up compared to each other.

Let the console wars begin again.

Price

The PS3 has two configurations much like the Xbox 360. The PS3 comes in a $499 version that comes with a 20 GB hard drive and a $599 version that comes with a 60 GB hard drive; Wi-Fi; and memory stick, SD, and Compact Flash slots.

The Xbox 360 has two configurations. It comes in a $299 core version and a $399 version that comes with a 20GB hard drive.

The Nintendo Wii is the cheapest of the bunch with just one configuration that costs $250.

Processing Power

The Playstation 3 comes with its Cell processor. It's a PowerPC based core that runs at 3.2 GHz that also have seven DSPs that run at 3.2 GHz. This configuration can do about 2 Teraflops.

The Xbox 360 has a Custom IBM PowerPC processor. This processor also runs at 3.2 GHz. However, Xbox went with a true 3 core processor compared to the one general processor of the Cell and seven additional DSPs. This configuration can do about 1 Teraflop.

The Nintendo Wii includes its Broadway processor, a PowerPC based processor running at 729 MHz.

Disc Media

Part of the reason the PS3 is so much more expensive than the Xbox 360 is because the Sony decided to include a Blu-ray drive on the system. The drive can play both Blu-ray movies and regular DVDs. The Xbox 360 comes with a DVD player and an HD-DVD add-on is planned. The Nintendo Wii uses a DVD drive; however, the system will not work for playback of movies, just Nintendo games.

Backwards Compatibility

The Playstation 3 is just like the PS2 was. You'll be able to play both PS2 and PSone games on the PS3. Nintendo is taking things a bit further. Their system will be compatible with the Gamecube games and also the Gamecube controllers since the two systems use very different controllers. Not only that, but the Wii will also have the ability to download games from the original Nintendo (NES), Super Nintendo (SNES), and the Nintendo 64.

Sweet Features

If you want high definition gaming, then the PS3 is the way to go. It comes with a Blu-ray drive built in and can output in 1080p. Although the PS3 controller may look familiar, it's had some updates. The controller is now motion sensing so in some games you'll be able to move your character or fly a plane just by moving the controller.

The Xbox 360 was built to work with Windows XP media center. If you have a computer that already has media center on it, you'll be able to view pictures, videos, and even recorded TV by using your Xbox. You won't need to put your PC in your living room to take advantage of having a Media Center PC.

The Nintendo Wii decided to completely change the way gaming controllers are built. In the past, one controller was always held with both hands. The Wii's controller looks more like a TV remote control than a game controller. It has a built in motion sensor so, for example, to swing a sword, you simply move you hand just like you were really swinging a sword.

Hopefully this review has helped you compare the three next generation gaming systems. Each has its pluses and minuses, and feature that are unique to it. Ultimately, your decision will likely come down to which system has the games that most appeal to you. And that is a decision that only you can make when deciding on a system to buy.

Article Source: ArticleSpot.org

PSP- The Ultimate Handheld Gaming System

By Jack Colton

The PSP is the ultimate in handheld gaming platforms. What you hold in your hands with the Sony PSP is a superb gaming platform with incredible graphics, pinpoint clear details and a large, hi-def widescreen of 4.3 inches. This may not sound like a large screen but is the widest screen available. With the quality of the graphics, you'll feel like it's much larger.

The PSP has so many incredible functions, making it the only toy you might want or need.

The obvious function it has is superb gaming abilities, with the great graphics and audio. The console is also very user friendly, with comfortable handholds and easy use of controls. There are so many games to choose from, not only to beg, borrow or buy, but also to download. An example of a great download site is the PSPBlender.

The PSP has many other download capabilities such as music, videos, DVDs, photos, text, and even your favorite tv shows. You can even download movie trailers to view with your friends. It's a great way to figure out what movie to go to on a Friday night.

Downloading to the PSP is an easy thing to do. Mant of the download sites give you easy instructions, thousands of downloads to choose from and great technical support. Make sure you use a reputable site, preferably one that charges a one-time fee for endless downloads. It's important to make sure they have the helpful technical support, often 24/7.

Another way to download is directly from your PC. You can download and view your favorite photos, free wallpapers, videos and your favorite music, with only a few extra items neede such as a USB cable with a mini-B connector. You may also want to get o Pro-duo memory stick. A great place to buy these extras is from eBay.

With the many functions, superb visuals and audio, easy downloads and comfort in use, it is a no brainer that the Sony PSP far outshines anything else on the market.

Article Source: ArticleSpot.org

PSP Game Download: How To Play Game Save?

By Ray Summer

There are places where you can downlod free PSP game save . These save game files can then be transferred to your PSP, and you can play the game from your PSP's memory stick. Assuming you have obtained a game save (either you or your friend had save it earlier or you download free psp game save from somewhere), all you need to do is to follow the simple steps outlined below to start playing the games again.

What You Need To Have :

PSP Console

Memory Stick Duo (enough space to hold your game save file)

Save game archive file

USB Mini cable

PC running Windows with a free USB port

Step 1: Unzip Your Game Save File.

You can get game save for different sources. It can be the game you have saved to emergency purposes.

Make Sure You Have Your Game Save File in your computer already. If the Game Save is in ZIP format, you need to unzip the file.

After unzip, you will see a folder looks like:

"ULJM05006_DATA" (this is just a sample only, the actual name could be different).

Step 2: Connect Your PSP To Your PC.

Once properly connected, you need to use File Explorer to go into the PSP folder of your PSP. Just like exploring any folders in your PC. At the top level, you should see these folders:

MP_ROOT, PSP

You need to go into "PSP" folder. In there, you will see these folders:

GAME, MUSIC, PHOTO, SAVEDATA

Go into "SAVEDATA"

Step 3: Copy The Game Save Into The "SAVEDATA" Folder of Your PSP.

You will have to copy your game save into this folder. Go back to where you have unzipped the game save. In this example, the sub-folder name is 'ULJM05006_DATA'. Highlight the whole sub-folder and 'copy' and paste inside the SAVEDATA folder.

You need to be careful not to over-write any sub-folders inside the SAVEDATA folder. For example, you you already have "ULJS00002" and you game save name is the same, make sure you do not over-write it. Rename the original sub-folder first before you copy over.

Here you are. All Done! Disconnect your USB and you are ready to play the game on you PSP. You should be able to go into your PSP game console and load your game from SAVEDATA.

Article Source: ArticleSpot.org

Nintendo Wii + Wii Sports - Good for fitness in children?

By Karen Bennett

The Nintendo Wii it seems, puts pay to the concerns in recent years over the inactivity in children due to their interest in video games consoles. The Wii console really sets itself apart from the rest with its revolutionary motion sensitive controller, which actually requires movement in order to play the games.

The Nintendo Wii comes with the game Wii Sports, which includes tennis, baseball, bowling, golf and boxing. In tennis you will be swinging the remote as if it were a tennis racket and flicking it up to toss the ball into the air with a quick swing to serve. The other Wii Sports games work in a similar way simulating controller movements for like movements onscreen. Boxing however is the only Wii Sports game that uses the nunchuk attachment and is the most physically exhausting game of them all. In order to hit your opponent in the head or body, you will have to aim high or low with your swings.

There are three different activities with each game. In training mode, you will participate in random challenges, after which you will be assigned a fitness age, based on your performance. Sound familiar? The Nintendo DS game, Brain Training comes to mind...a physical version perhaps?

The important thing here is that gamers are becoming more physically active without even realising it - you could say it has a 'kill two birds with one stone' effect, combining video game play with physical activity. Given this 'physical' nature of the Wii, I wouldn't be suprised if parents rushed out to buy the Nintendo Wii just to get their kids off the sofa!

Another great thing about the Nintendo Wii is that it appeals not only to children and teens but to adults too, so its something the whole family can enjoy.

Could the Nintendo Wii revolutionize the way we play video games in the future? It will be interesting to see what Nintendo's competitors come up with next - this could be a tough one to beat!
Article Source: ArticleSpot.org

How To Set Up Your Wii

By James Kronefield

Now that you have fought off the nasty crowds at the electronics store, and secured your Nintendo Wii system, got it home without incident and into your house, this is what you should do. Follow these steps to set up your Wii:

1) Remove the Wii from the box
2) Remove the AV cable and the AC adapter
3) Remove the stand plate, vertical stand, sensor bar and sensor-bar stand
4) Remove the Nunchuk and Wii Remote
5) Choose your location near the TV for your Wii and set it up vertically or horizontally
6) Connect the AV cable and the AC adapter to the Wii
7) Plug the AC adapter into a power outlet. Connect the AV cable to the input on your TV. Connect the yellow cable to the video input and the red and white cables to the audio inputs
8) Get out the remote control and put in the batteries
9) Turn on your Wii
10) The onscreen instructions will appear and you will be required to choose your language, location, time of day, etc.

How to set up your Wii Control

The Wii Remotes do not automatically bond with you Wii console. You will have to tell it to do so. The remote controls and arrives with your console is prebonded, but any additional Wii Remotes you purchase will have to be synchronized with your Wii in order to work smoothly with your console. There are two ways to accomplish this: the Standard Mode and the One Time Mode.

Standard Mode

To use the Standard Mode for connecting additional Wii Remotes to your Wii system permanently follows these steps:

1) Press the power button on your Wii console to turn it on
2) Remove the cover for the batteries on the back of the Wii Remote
3) Press the Sync button inside the cover
4) Open the door located over the SD card slot and on the Wii console
5) Press the Sync button inside that compartment
6) When the LEDs on the remote stop blinking, your synchronization is complete

One Time Mode

The One Time Mode does just that and allows your Wii Remote to work with a Wii other than the current synchronized remote. This is handy when you are at a friend's house. Follow these steps:

1) Press the Home button on the Wii Remote that is already synchronized with the Wii Remote that you intend to use
2) Select the Wii Remote Settings option
3) Select the Reconnect Option
4) Simultaneously press 1 and 2 buttons on the remote that you want to sync to the Wii console
5) When the lights stop blinking and your remote vibrates your remote has temporarily synchronized with that particular Wii console
6) The attachment of the remote should be shown on the screen as well

Article Source: ArticleSpot.org

Nintendo Wii Brings The Gym To You With Wii Fit

By Karen Bennett

Nintendo has announced a new fitness game Wii Fit which is a full on exercise product set to give you more of a workout than Wii Sports, while still retaining all the fun of gaming. Wii Fit will help to keep you physically fit via a dedicated peripheral, a wireless balance board which comes with the game. There are over 40 different activities, including hula hooping, ski jumping and heading soccer balls.

The hula hooping consists of, as you'd expect, gyrating your hips with a virtual hoop onscreen and then as the game progresses, characters will throw more hoops for you to catch and rotate as many times as you can until the time runs out.

The skiing game gives you two chances to make the longest jump you can whilst keeping your balance when landing. Players can increase speed by leaning forward, the more you lean the faster you'll go, and upon reaching the jump, you stand up straight ensuring your weight is evenly balanced for a good landing.

For the football game, you will need to balance on the board moving from side to side whilst balls are fired at you to hit back on to the field and avoiding other objects that are thrown at you at the same time.

Training falls into 4 categories: Aerobics, muscle conditioning, yoga and balance games. Players can assign their height to a profile to measure body mass index and Wii fitness age as well as monitor progress and record performance statistics.

The calorie busting fun could appeal to couch potato kids as well a non gamers, perhaps using the Nintendo Wii as a slimming tool which would be a move into the lifestyle category rather than gaming, covering the market from another angle.

Nintendo hasn't given a release date yet for Wii Fit, although its thought to hit the highstreet in early 2008.

Article Source: ArticleSpot.org